NettetHex idea: Time Wizard. Another one based off of one of the npcs my players recruited ————-Rote name: Slow down. Requirements: object of power, magic words. Effects:. 10+: time effectivly slows down everything except for you and your fellow hunters.You and them gain +1 ongoing until the rote ends. Nettet20. feb. 2013 · I'll describe one scene that happened during the game and I hope you'll try to translate it in terms of Motw basic moves. ... I'll put in the most obvious moves that I could see using, however there will always be other interpretations that would also work. Quote from: Volsung on February 04, ...
Basic Move reference cards I created for my group. - Reddit
Nettet13. apr. 2016 · On a miss, you are caught halfway out. When fighting a monster, if you help someone, don’t roll with Cool. You automatically help as though you’d rolled a 10. When you tell a normal person the truth in order to protect them from danger, roll with Charm. On a 10+ they’ll do what you say they should, no questions asked. NettetOn the hunter sheet are the basic moves in-full, but the Keeper sheet also has a short-form, name-only list on one of the sheets. I personally recommend printing up 2-3 of the … domino\u0027s kenora ontario
Custom moves for locations : r/monsteroftheweek - Reddit
http://motw-resources.orgfree.com/tom-sheets.htm NettetBasic Moves Kick Some Ass When you get into a fight and kick some ass, roll +Tough. On a 7+, you and whatever you’re fighting inflict harm on each other. The amount of harm is based on the estab-lished dangers in the game. That usually means you inflict the … NettetBasic Keeper Moves •Separate them •Reveal future badness •Reveal off-screen badness •Inflict harm, as established •Make them investigate •Make them acquire stuff •Tell the … domino\\u0027s kenora